Demo update!


New demo update!

Big changes, whole new quest system (mostly internal, you shouldn't see much difference), many tweaks & adjustments. 

New stuff

  • New Favour talent that increases Piety and celerity, can be found on Maple keys
  • New rain of arrows VFX for Archer
  • Only one of each talent is allowed per adventurer now, if the same talent is present twice, the one with highest level will apply
  • New tutorial with less intensive math
  • Pendulum relic has been reworked
  • Hard wood, Wood log and Dragon Fly energies have been adjusted
  • New petting animation for the main character
  • New loading screen splash, more splash images to come!
  • New button in fight screen to change fight speed
  • Game Over screen now shows your last try logs
  • Reward screen now shows recipe's implicits too
  • New Unique resource that can be obtained by completing a challenge on phase 3
  • New SFX for Rain of Arrows, Healing Choir and legendary drops adjustments
  • New quest when interacting with the Satellite in swamp or when discussing with Lune or Albert in Plain or Cave
  • More animals in biomes, they're still not as active as they're going to be in the future, please look forward to it!

Nerfs

  • Soul barrier talent has been nerfed
  • Alembic, Lorgnette, Broken bell, Odd Hourglass, Stress ball relics have been nerfed
  • Titan necklace has been nerfed from 1% POW per Flora energy to -2% POW per Flora energy
  • Void Scepter now gives -1% chaos res per solar

Buffs

  • Domino, haunting whistle and antidote relics have been buffed
  • Faith talent has been buffed
  • Soul Pact and Overclocking talents have been buffed,
  • Medlar tree is now more commonly found in plain biome
  • Base character movespeed increased by 5
  • Andarta's base damage is now 7,500 (was 5,000)
  • Doubled the amount of Buried Spots in Swamp biome

Bugfixes and misc

  • "not enough mana" log line is now red in fight logs
  • New water shader ! 
  • Relic tooltip now properly shows the # you currently own
  • Celerity can no longer go below 0.5
  • Spamming hit no longer results in stuck character
  • Mana cost modifier now properly applies to adventurer and their stats sheet
  • Dodge modifier (Evasion talent) is now effective, used to apply a +15% bonus to the base value, now adds 15% dodge chances

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